.. SPDX-License-Identifier: GPL-3.0-or-later .. SPDX-FileCopyrightText: James Robertson .. SPDX-FileCopyrightText: Tobias Rehbein .. include:: /global-include.rst Game Shortcut Options ********************* As discussed in the :ref:`Shortcut Options ` section of the game manual, there is a large collection of keyboard and mouse shortcut options available. This page lists them in detail. Here is a sample of the top of the shortcut options dialog. .. _Shortcut Options Dialog2: .. figure:: /_static/images/gui-elements/shortcut-options.png :scale: 65% :align: center :alt: Freeciv21 Shortcut Options dialog :figclass: align-center Shortcut Options Dialog To override the default (e.g. change a shortcut setting), click your mouse cursor on the box on the right and then type the shortcut you want to set the setting to. For example: You want to change the :guilabel:`Scroll Map` option to the :guilabel:`PgUp` key, you would click in the box and then press the :guilabel:`PgUp` key on your keyboard. To reset to defaults, you can click on the :guilabel:`Reset` button. Click :guilabel:`Save` and then :guilabel:`Close` when finished. In most cases, the keyboard shortcut will also show on an associated menu entry depending on the type of shortcut. Here are the available shortcuts: Scroll Map Scroll the map view. You can also use two-finger swipe on a trackpad if you have one (such as on a laptop) in all four directions to scroll the map. Default: Right mouse button Center View With a unit selected, pressing this shortcut will center the unit on the screen. Similar to the option on the :guilabel:`View` menu. Default: ``C`` Fullscreen Toggle fullscreen mode of the game interface. Default: ``Alt+Return`` Show minimap Toggle the display of the minimap. Default: ``Ctrl+M`` City Output Toggle the display of the city citizen managed tile output on the main map. Default: ``Ctrl+W`` Map Grid Toggle the display of the map grid on the main map. Default: ``Ctrl+G`` National Borders Toggle the display of the national borders of players on the main map. Default: ``Ctrl+B`` Quick buy from map Quick rush buy production without opening up the city dialog. When used, whatever is selected from the menu will be immediately purchased from your national treasury. Default: ``Ctrl+Shift`` plus Left mouse button Quick production select from map Quick production change for a city without opening up the city dialog. When used, whatever is selected from the menu will be immediately added to the top of the work list. Default: ``Ctrl`` plus Left mouse button Select button Select an item on the map, such as a unit or a city. Default: Left mouse button Adjust workers Auto adjust the citizens managing tiles in a city without opening up the city dialog. This is the same as opening a city in the city dialog and clicking on the city center tile. Default: ``Meta+Ctrl`` plus Left mouse button (for example, ``Meta`` is the windows key for Windows keyboards). Append focus When applied to units, allow you to move a unit with a goto order without having to enter the :guilabel:`Unit` menu. Default: ``Shift`` plus Left mouse button .. _shortcut-popup-tile-info: Popup tile info Pop up a widget of information about the tile, unit(s) on the tile, and other information related to the tile. Default: Middle mouse button (different OSs handle this differently and is often a press of the scroll wheel). Wakeup sentries Quickly wake up all units that are sentried. Default: ``Ctrl`` plus Middle mouse button (different OSs handle this differently and is often a press of the scroll wheel). Show link to tile Copies a link to a tile to the :guilabel:`Server Chat/Command Line` widget on the main map. Default: ``Ctrl+Alt`` plus Right mouse button Paste Production Pastes a previously copied production item to the top of a selected city's worklist. See Copy Production below. Default: ``Ctrl+Shift`` plus Right mouse button Copy Production Copy the item being produced in the selected city into a memory buffer. See Paste Production above. Default: ``Shift`` plus Right mouse button Show/hide city working area Toggles an overlay showing the working area of a city on the map. Default: ``Alt+Shift`` plus Right mouse button Units selection (for tile under mouse position) Opens a widget to allow you to select a unit from a stack for movement. Default: ``Ctrl+Spacebar`` City Traderoutes Toggles the display of traderoutes for your cities. Default: ``Ctrl+D`` City Production Levels Toggles the display of city production in the city bar. Default: ``Ctrl+P`` City Names Toggles the display of the city name in the city bar. Default: ``Ctrl+N`` Done Moving Tell the selected unit that you are finished with it, even if it still has move points available. Default: ``Spacebar`` Go to/Airlift to City... Instruct a selected unit to go to or airlift to a city. Go to can happen on any tile on the main map. Airlift requires the unit to be inside a city that has an :improvement:`Airport`. Default: ``T`` Auto Explore Instruct a unit to have the computer control where it explores around the map. Default: ``X`` Patrol Tell a unit to patrol. When used, you will give the unit a patrol route with the mouse. Default: ``Q`` Unsentry All on Tile Unsentry all sentried units on the tile under the mouse pointer. Default: ``Ctrl+Shift+D`` Do... Instruct the unit to do some action. Be sure to have the :guilabel:`Messages` widget open when using this shortcut as there are often instructions given there. Default: ``D`` Upgrade Upgrade the selected unit to a new type. The unit must be in one of your cities and you need to have sufficient gold in your national treasury. Default: ``Ctrl+U`` Set Home City Changes a unit's supporting home city to a new home city. The unit must be inside of the city that will become its new supporting home city. Default: ``H`` Build Mine Instruct a :unit:`Workers` or :unit:`Engineers` to build a mine on the tile. Default: ``M`` Plant Instruct a :unit:`Workers` or :unit:`Engineers` to plant on the tile. Default: ``Shift+M`` Build Irrigation Instruct a :unit:`Workers` or :unit:`Engineers` to build irrigation on the tile. Default: ``I`` Cultivate Instruct a :unit:`Workers` or :unit:`Engineers` to cultivate on the tile. Default: ``Shift+I`` Build Road Instruct a :unit:`Workers` or :unit:`Engineers` to build a road/railroad/maglev on the tile. Default: ``R`` Build City Instruct a :unit:`Settlers` to build a new city on the tile. Default: ``B`` Sentry Instruct a unit to sentry on the tile. Default: ``S`` Fortify Instruct a unit to fortify on the tile. Default: ``F`` Go to Tile Instruct a unit to go to a selected tile with the Left mouse button. Default: ``G`` Wait Tell a unit to wait as you are not ready to give it orders yet. Default: ``W`` Transform Instruct a :unit:`Workers` or :unit:`Engineers` to transform a tile. Default: ``O`` Explode Nuclear Explode a :unit:`Nuclear` bomb on the tile where the unit is located. Assumes you have moved the unit to the tile where you want to explode it. Default: ``Shift+N`` Load Load a unit on a transporter, such as a :unit:`Transport`. Default: ``L`` Unload Unload a unit from a transporter, such as a :unit:`Transport`. Default: ``U`` Quick buy current production from map Quick rush buy the current item being produced without opening up the city dialog. When used, the item will be immediately purchased from your national treasury. Default: BackButton (Different OSs handle this differently. Often there is a similar named button on your mouse.) Lock/Unlock interface Lock the placement of the widgets on the screen so they cannot be accidentally moved. Default: ``Ctrl+Shift+L`` Auto Worker Instruct a :unit:`Workers` or :unit:`Engineers` to allow the computer to control their work. Default: ``A`` Paradrop/clean pollution If you have a :unit:`Paratroopers` selected you can send it to a tile of your choice with the Left mouse button. Alternately, if you have a :unit:`Workers` or :unit:`Engineers` selected, you can instruct them to clean pollution on the tile they are on. In some rulesets, :unit:`Transport` units can also remove pollution from ocean tiles. Default: ``P`` Popup combat information When used just before a combat round, will output the combat results into the :guilabel:`Server Chat/Command Line` widget on the main map. Default: ``Ctrl+F1`` Reload Theme Reloads the current theme. Default: ``Ctrl+Shift+F5`` Reload Tileset Reloads the current tileset. Default: ``Ctrl+Shift+F6`` Toggle city full bar visibility Toggles the display of the city bar. Default: ``Ctrl+F`` Zoom In Zoom in on the map. Default: ``+`` (plus sign) Zoom Out Zoom out on the map. Default: ``-`` (minus sign) Load Lua Script Load a pre-written Lua script file and runs it. Default: ``Ctrl+Shift+J`` Load last loaded Lua Script Re-run the previously selected Lua script file. Default: ``Ctrl+Shift+K`` Reload tileset with default scale Reload the current tileset and go to the default zoom level. Default: ``Ctrl+Backspace`` Go And Build City Instruct a :unit:`Settlers` to go to a tile and as soon as possible build a city there. Default: ``Shift+B`` Go and Join City Instruct a :unit:`Settlers` or :unit:`Migrants` to go to a selected city as as soon as possible add to the city's population. Default: ``Shift+J`` Pillage Instruct a unit to pillage infrastructure improvements on a tile. Default: ``Shift+P`` Clean Nuclear Fallout Instruct a unit to clean nuclear fallout on a tile. Default: ``N`` Show link to unit Copies a link to a unit to the :guilabel:`Server Chat/Command Line` widget on the main map. Default: ``Ctrl+Alt+Shift`` plus Right mouse button Open Map Editor Open the Map Editor dialog. Default: ``Ctrl+Shift+E`` .. note:: The Map Editor is brand new to Freeciv21 as of March 2025. It is highly experimental. Your mileage may vary.