.. SPDX-License-Identifier: GPL-3.0-or-later .. SPDX-FileCopyrightText: James Robertson .. include:: /global-include.rst Advanced Player Setup ********************* In Freeciv21, there are many ways to setup a game with varying types of players. Games can be single-player in that there is only one human against a collection of :term:`AI`. Games can be setup to be all human, such as Longturn games. Lastly, you can do a combination of the two: multiple humans versus multiple :term:`AI`. Players can play :term:`FFA` or in pre-allied teams as well. More details are available in :doc:`/Playing/how-to-play`, and in the in-game help. The :doc:`/Manuals/Game/index` has instructions on how you can manipulate players in the :ref:`pre-game interface `. The sections below use the server command line features, which is considered an advanced operation. Single Player ============= In most cases when you start a single-player game you can change the number of players and their difficulty, directly through the :ref:`pre-game interface `. However, you may want to do something more complex. When playing on a remote server, you typically do all the player manipulation by hand. Start by selecting the ruleset you which to play and then change the ``aifill`` setting to the number of :term:`AI` players you wish to play against. .. code-block:: sh $ freeciv21-server --ruleset royale ... > /set aifill 30 > /list .. note:: The default number of players is often ruleset defined, so selecting a different ruleset can change the pre-configured set of ``aifill`` players. Have a look at the server output at startup to see what the value of ``aifill`` was set to. Difficulty levels are set with the ``/cheating``, ``/hard``, ``/normal``, ``/easy``, ``/novice``, and ``/handicapped`` commands. You may also create :term:`AI` players individually. For instance, to create one hard and one easy :term:`AI` player, enter: .. code-block:: rst > /create ai1 > /hard ai1 > /create ai2 > /easy ai2 > /list Human vs Human Players ====================== The steps to create a human only game is similar to the previous section. Start the server with the ruleset you wish to play and then remove all of the :term:`AI` players. Here is a quick recipe: .. code-block:: sh $ freeciv21-server --ruleset royale ... > /set aifill 0 > /set nationset all > /create [player username] > /aitoggle [player username] > /playernation [player username] [Nation] [0/1] > /list .. note:: The value of ``player username`` can be anything, but is often the logon ID of the player that will play, is case sensitive, and it sets the leader name. The value of ``Nation`` is one of the available nations, also case sensitive. Notice the command to enable all ``nationset``. The bit value of ``0/1`` is ``1`` for Male and ``0`` for Female. The human player will right-click their logon ID in the :ref:`pre-game interface ` and select :guilabel:`Take this player` at game start. This is a one-time procedure. .. tip:: You can also create a plain text file named :file:`players.serv`. Inside the file you add all of the user creation commands into one file. Then include a ``read players.serv`` command line at the bottom of the :doc:`Server Settings File `. Teams of AI or Human Players ============================ Following from the section above, you can easily set the team for a player with the ``/team`` command, like this: .. code-block:: sh > /set aifill 2 > /team AI*2 1 > /team AI*3 1 > /team human1 2 > /team human2 2 > /list You will now have a two team game of two :term:`AI` players against two human players.